To reach it on the Nintendo 64, the player must beat all the levels, including Dark Origin, without using any cheats. Resurrection IV is a two-player secret mission originally only available in the Nintendo 64 version of StarCraft. Resurrection IV Main article: Resurrection IV Your mission is to exterminate some "Detestable Vermin". The number of players determines the number of enemy forces you must defeat. Similar to the previous Mercenaries map, you can play this one with one to three players. However, it leads up to the secret mission Resurrection IV.Īlexei Stukov appears in this map as the person you work for.
Starcraft brood war missions series#
Mercenaries II is a Blizzard Map of the Month, a series of free maps released by Blizzard Entertainment for StarCraft. Mercenaries II Main article: Mercenaries II This map features the Kimeran Pirates on a covert espionage mission in a top-secret research installation run by Confederate remnants. However, it leads up to the secret mission Resurrection IV. There is a plot to this series of missions, almost like in a campaign, except in each mission you are fighting on behalf of a different faction.ĭeception is a Blizzard Map of the Month, a series of free maps released by Blizzard Entertainment for StarCraft. The 3 missions of the Stukov series are Deception, Mercenaries II, and Resurrection IV, in that order. In this mission, the hero Zeratul is looking for Artanis and his fleet on an uncharted dark moon near Char, but Zeratul makes a startling discovery when he gets there. A message indicates that a bonus mission has been activated. To find it, a player must defeat zerg mission 9, entitled The Reckoning, in less than 25 minutes. This secret mission is located near the end of StarCraft Episode VI. © 2002 General Mengsk, Camelot Systems Technical Support.Dark Origin Main article: Dark Origin Of: Camelot Systems or contact me via e-mail or ICQ: If you've further questions, ask in the forums Name you like and choose scm/scx as ending - I suggest scm for SC campaign mapsĪnd scx for BW campaigns, but it doesn't really matter:Ĭongratulations! After having saved your map now, you've extracted your mapįrom the CD, now fully playable with the "custom map"-feature. (on the CD, as your new scm/scx now and as extracted files). There's no need to have to map (and sound) three times I suggest you choose one of your normal map-folder (or the folder you'veĬhosen for extracting), so you can delete all the new subfolders made with theĮxtraction process later. The 'scenario.chk' won't help you as it wouldn't really save the changes. Time for saving your map! Choose "Save as." for this, overwriting Now, with the sound all back in the map, you can close the Sound Editor. To import all wav-files you'll find there (so use SCXE if you want to have them The sounds - there will be anouther subfolder named "wav". If not, go there! Now - if you've extracted SoĬlick on "import" and you should appear in your "staredit"-folder, If you want your sounds back, you'll have to reimport them into your map. You can jump over the following lines about reimporting them. If you decided to have a map wihout sounds before, you could now be quite You'll also find the sound-files linked inīut if you now throw a look into the Sound Editor you'll notice that theyĪren't really in the map, just their name is mentioned in triggers and mission Everything from the mission is there: units, You'll find a (nearly)Ĭomplete map in the editor now.
Now select the "scenario.chk" and click on open. "*.chk" in the filename-box and press return to see the scenario.chk: Until you are in a folder named "staredit". There with the names they had in the mpq in there. Then the directory you've extracted the file to. If you'd rename your scenario.chk to scm/scx now, you won't be able to play Program now and start StarEdit or SCXE Base-Mode. TheĬurrent status is shown in the status bar:Īfter that, you've finished the WinMPQ-editing part. Now you might have to wait a moment until all files are extracted. Like in the normal Explorer by using the SHIFT-key. Subdirectories for campaign missions (and their sounds).
To find the mission you are looking for, you have to understand the system of When you've opened the file (which could take a moment) the main field You can do this by clicking on the above shown open Button or Now open the file "Install.exe" on the SC or BW CD (depending which It is from chapter IV to VI (Broodwar), the BW-CD.Īfter that, start WinMPQ and wait until it has completely loaded. If it is from chapter I to III (StarCraft), you'll need your SC-CD, if The way of extracting in WinMPQ is described.įirst - if you haven't already done that - decide which mission(s) you want Note: You could also use another MPQ-Editor or MPQ-Extractor, but here only
Tutorial: Extracting missions from the StarCraft/Broodwar CD